Mei 2004:

 

31-05:

Airbase tiles

Free Falcon airbase tiles

De airbase tiles groep is nog steeds actief en nu zelfs versterkt met Paul Wilson .
Hun werk zal toegevoegd worden aan de FreeFalcon v3 en zal nog even op zicht laten wachten.
Meer details op het Free Falcon forum .

Eurofighter Typhoon patch

Viking heeft een nieuwe versie van zijn Eurofighter Typhoon uitgebracht voor SP4.1.

Viking:

I developed a new version of my Eurofighter Typhoon patch.
The new version 7.0 is optimized for SP4.1. The patch improves the flight modell, weights, fuel load, weapons... and includes a modified Korea campaign where you can fly the Eurofighter.
It should be noted that I didn't test the patch with the BMS.exe.
Sp I can't guarante that the Patch works with BMS!
Installation guide is included in the readme file.


Beejee's 313 jubileum skin

EF2000PatchV70(SP41).zip   (1.58Mb)

Neo’s skinpack

Het speelt al een tijdje maar de belofte is het wachten meer dan waard als men op de screenies af mag gaan.
Neo had weer een paar teasers:

Neo's Europe Neo's Tiger




C-17 Globe Master III

Dit moet je zien .............C-17 Globemaster III

Met dank aan Joe Kurr.

29-05:

BMS Cougar file

Jagstang heeft zijn stickfile aangepast aan de nieuwe BMS versie>
Jagstang hier over:

My thoughts about this build.
This is a funny one - the more BMS add the more I can take out of my files because they are fixing things in the exe that my files used to have to do. This is great though because it allows me to do some stuff which I've been playing around with for a while but not had enough cougar resources to do before. Some of these things are included in this version, but there is more to come as I get chance to try out my ideas.



Jagstang_BMS2.zip  (255KB)

28-05:

..... the story continues

Dat was even schrikken ......
Om het hele verhaal hier uitgebreid uit de doeken te doen omtrent de gebeurtenissen van de afgelopen 3 dagen is te veel.
Maar voor allen die het niet op de letter hebben gevlogd een kleine samenvatting.

Het begon met de mededeling van JAM dat BMS het werk aan de exe van Falcon per onmiddelijk stopt.
Gelukkig was de dag ervoor BMS v2 uitgebracht. Een toeval?

Vervolgens krijgt kort daarop Free Falcon te horen dat men het aanbieden van de BMS v2 patch voor 1 juni van de server dient te verwijderen.
Kort daarop komt er een correctie op dit bericht via onofficiêlle weg om per direct de patch te verwijderen. Meer van dit soort berichten zijn niet gemeld. Falcon 4 sites als F4 Community, F4 UK en Falcon5.NL hebben een vergelijkbaar verzoeken niet ontvangen.

Wat toelichting.
De BMS exe is hier zo van belang om dat deze groep de exe van Falcon 4 aanpast en geen data edits zoals de Superpack groep in hun verschillende SP patches hebben gedaan.
Met exe edits is de basis van het spel aan te passen wat voornamelijk geresulteerd heeft in grafische aanpassingen voor Falcon. De sim word zo op een hoger niveau getild.

De geruchten gaan nu, daar dit nog steeds door niemand echt bevestigd is, maar bronnen die het kunnen weten dit als mogelijk opte aanhalen, dat Atari, de eigenaar van de rechten van Falcon 4, een aanbieding heeft gehad om Falcon 4, of te verkopen, of beter te maken zodat er later geld mee te verdienen is. Maar omdat er redelijk goede afspraken waren tussen Atari en BMS om exe edits te mogen doen en deze als freeware aan de community te kunnen aanbieden heeft Atari hier dus plotseling een halt toe geroepen.

Ik heb in al de postings die gedaan zijn in de verschillende fora niet echt een andere aanwijzing kunnen vinden en ook mijn persoonlijke directe bronnen bevestigen de gedachte gang die geopperd wordt.

Is dit goed of slecht voor de voortgang van de sim Falcon 4.0? Wie het weet mag het zeggen.
Frugals, ook meestal erg goed ingelicht verwoorde het vandaag zo:


Re: Benchmarksims Official Statement

Quote:
Originally Posted by jbh:

Well, thanks Frug for providing the gist of things. I just hope that this other group has someone as capable of graphical issues as Jam. I certainly wouldn't mind an improved Falcon environment, but we can't go back graphically now.

-jbh

One thing I will say is that whoever has the license has a lot to live up to and they damn well better do it justice.
If the speculation is correct and it is members of VO then at least we know they have the talent and desire to make something of Falcon.
But let's hope that they also realise that BMS were trying to achieve the same goal, a better falcon for all of us.
There is a lot of incredible talent in this community and it would be a pretty cool thing to get it working together for the benefit of all Falconeers.
I'd pay for the results of that collaboration in a heartbeat.

Frugal

__________________
Mark "Frugal" Bush
Managing Editor / Webmaster
http://www.frugalsworld.com

Toelichting:
Frugals haalt hier VO aan, Viper Ops. Een groep zeer getalenteerde Falcon liefhebbers die al eens eerder aan Falcon gewerkt hebben om de totale sim veel en veel beter te maken. De groep werkte in het diepste geheim met goedkeuring van G2i, de vorige groep die getracht heeft Falcon te verbeteren met goedkeuring van Atari, maar die door het uitlekken van hun bestaan opgedoekt is.
Het schijnt nu dus dat deze groep door is gegaan met het verbeteren van Falcon en Atari een "prettig" voorstel hebben gedaan.
Een speculatie die niet geheel waterdicht is, maar een optie die veel geopperd wordt.
Of het waar is ..... de tijd zal het ons leren.

JAM's 2e reactie

Jam deed vandaag een 2e reactie op heel het gebeuren van de afgelopen dagen en geeft voor het eerst een eigen mening.
Jam:

Folks,

Let me begin by saying that Benchmarksims in no way condones piracy of any kind, for whatever reason. Indeed, many of us, as professional developers, are affected by piracy each and every day, in the form of wage cuts at best, redundancy and bankruptcy at worst. As you may not know, piracy affects developers more than it does publishers or retailers. We developers do not have the luxury of passing the buck, so to speak, on to others -- we are at the bottom of the food chain. The financial leverage of major retailers and publishers allows them flexibility in this regard, usually in the form of either reduced royalties paid out to indy development houses, or wage reductions to in-house developers.

Let there be no doubt, the situation at hand is rather ironic -- piracy of a free product. We are obviously not financially affected by this particular form of piracy, however please be aware that this site (and other Falcon sites), could potentially suffer legal fallback and that is something that must be avoided at all costs. Bottom line is that, for whatever reason, only one site has been singled out. Other sites have chosen to continue hosting BMS 2.0 and are well within legal boundaries until and unless they personally receive a C&D, OR a public announcement is made by either Atari or the new license holder.

Yes, it is rather unfortunate that the powers that be chose this course of action, and yes, revenge does come to mind, given that all previous "gray area patches" were allowed a final release (RP, SP). As you all know, our goal here at Benchmarksims was very simple -- to improve Falcon, to move it forwards as best we could, while respecting all previous work that came before us as much as possible. At a time when development had seemingly stalled for the foreseeable future, we chose to rise to the occasion and bear the community torch of free development. LEGALLY. We had no agenda beyond this one, unequivocal goal. Anyone who acuses us of the contrary needs a serious head check. The infamous word asshat comes to mind here. But I digress... Many of you know that my "community development" background comes from the Battle of Britain Developers Group, which I joined a few years back and as you all know is, just like Benchmarksims, a group of developers who's only goal is to improve their sim of choice, for free. We were never in it for the money, and while several such opportunities did arise during the course of the past few months, we did not believe it in our best financial interests to pursue them.

The current situation quite honestly stems from some of the most unethical behavior I have ever seen, and I have been running my own business for years and thought I had almost seen it all. Not only were we promised a free release, we were even promised carte blanche, believe it or not. During that time (several months), development obviously continued, most of it bug fixing. It soon, however, became clear that these promises were, to put it mildly, just smoke up our ass. For the record, not ONCE were we contacted by anyone, warning us that our work would be in vain -- we would have gladly taken the hint and stopped working towards an unreachable goal. No, we were almost pushed to continue working.

Now, it would appear that some new "entity" has decided that it is in their, and the community's, best interest to pursue the commercial avenue of Falcon development. While I may not agree that there is any money to be made in the current market, they do. I ask you all to give them, like you gave us, the benefit of the doubt. I do not know for a fact WHO is really behind the events I spoke of above -- but I suspect that the truth will eventually become clear. Until then, for all we know, this could be the very best thing to ever happen to Falcon -- or it could be the worst.

Finally, just a word of appreciation from us all, at the many thanks and kind words we have received. You can not know how much they mean, knowing that atleast some of you have been able and to enjoy the fruits of our labor.

__________________
"Is this a flight sim forum or an on-line
version of the Jerry Springer Show?"
- Andy Bush

De reacties op deze post zijn te lezen op Frugals

27-05:

The story continues .....

Well, if the ViperOps people bought the rights to develop Falcon 4, I'm not sure why people are so angry right now. There's little chance Atari would have allowed Falcon to keep being developed for free out in the open like this. There would have had to be some official agreement (that Atari could profit from) made with a select group of individuals. If ViperOps people were able to negotiate a deal where BMS people were not, then that's tough luck.
I guess ViperOps guys had the more attractive offer, especially if they bought the rights with cold, hard cash. Hard to compete with that. If they worked out some other kind of deal, it must have been better than the one BMS was offering. Seriously... either BMS people were offering to work for free to release patches for free (not profitable), or they were offering to work for free and have patches released for a profit via Atari or one of its distributors (not likely), or they were offering to buy the rights themselves or get exclusive rights to develop some way, somehow.
If the last option was the case, looks like they got outbid. Too bad, but that's business. If any of the other options was the case, ViperOps people still outbid them so to speak.

I don't know how many people know what ViperOps is, but assuming work has continued on their Falcon exe in secret since their secret work was made not so secret back when the FF group was formed (did you get all that?).... well, they've probably got a pretty killer exe right now.
It sounded killer a year ago. G2I lost out. BMS lost out. Whomever's upset about this needs to think to themselves how we got to where we are right now. Then they need to ask themselves if they could have done things differently.
Back when BMS was formed I said it wasn't a good idea for a number of reasons. Perhaps I was wrong as far as Falcon in general is concerned, but perhaps I was right in terms of the time wasted on the BMS exe which can no longer be developed.
Perhaps it would have been easier on everybody had people just kept their mouths closed and waited for G2I's license to run out instead of everything else that went on. The end result seems to be the same if what people are alluding to is correct.

The ViperOps guys waited for G2I's license to run out and then approached Atari. Perhaps they even approached Atari before G2I's license had officially run out. They had a better product than G2I could give them, even with the help of BMS. Atari saw this and decided not to release G2I's product. I guess they had the right to do this too, otherwise they could be sued by G2I. Perhaps G2I violeted its contract with Atari somehow, who knows.
I don't think anyone has a right to be upset with whomever is taking over Falcon development now, especially not if it's the ViperOps guys.
You can be sure you'll be getting a kick-ass new product, even if you'll have to pay for it. You didn't really think Atari was going to just let BMS release free patches for Falcon 4 forever and ever, did you?
I suppose they might have allowed it until a more lucrative offer was made... and maybe one has been made!!! Anyone who wants to get upset over that needs to remember that they are not somehow entitled to a Free Falcon.

_________________
VFA-142 Raptor

26-05:

.... THE END

Dear Falcon pilots,

Given the situation at hand, BMS has every intention to cease and desist all Falcon 4 development. We have been forced outside of all legal boundaries, and will therefore not be able to deliver a bug fix for our latest work.
For that, I apologize, even though there is sadly nothing I can do about it. As you may imagine, I am deeply disgusted by the current turn of events. However, I simply do not have enough facts, and refuse to spread rumors that can only lead to the further collapse of this community.
Let me finish by saying that I can not, and will not, be held responsible for how other BMS members choose to act in this regard -- it is their call and their anger is TOTALLY justified.

Thank you all for your support -- it's been a blast, and I hope that you will somehow be able to enjoy our free product.

__________________
Jam. (BMS)

Voor de kenners zijn dit de woorden die de nekharen doen staan.
Falconeers ....... de komende tijd zal er een zijn die we nog niet eerder hebben meegemaakt in de Falcon community.
The shit will really hit the fan now. Serious shit.

Frugals

.......

Today, Mike Bradley was served via email a legal "cease and desist" letter by Atari. It references the distribution of BMS2.0 on our server.

We are preparing a response to Atari.

The letter demands that we remove BMS2.0 from our server by June 1, 2004. We anticipate complying with that demand.

Like I said, we are preparing to respond to Atari, but based on the C&D letter, Atari has the right to compel us to remove it.

We all have real lives, and will do all that we are legally required to do. This hobby is not worth real litigation over IP issues.

We will keep people updated, as we are able.

_________________
Tom (Free Falcon)



Free Falcon Forum

SSE fix BMSv2

De patch is aangepast en weer beschikbaar.
Meer over SSE lees op Frugals



F4-BMS_2.0-NOSSE_Patch.zip  (6.801KB)

Angelo theater

25-05:

Angelo theater

Angelo theater

Lang, heel lang geleden ben ook ik ooit begonnen met simmen. Ten tijde van F22 ADF en later TWA ging ik bij een squadron en maakte ik kennis met het online vliegen. Het was bij het 666th. De leider was toen Mad Dog. Een gedreven man met passie en inspiratie.
Die heeft hij nog steeds, getuigen het project Angelo theater wat hij al weer een tijdje aan het ontwikkelen is. Mad Dog over het theater:

The Angolan Theatre (4F4-AT) is a 96 x 96 campaign (Korea being 64 x 64), that means double the airspace, and stretches from Walvisbaai, Namibia in the south up to the Cabinda enclave in the north of Angola.
4F4-AT will represent two scenarios, the first based on the 1965-1990 war between South African and Cuban-led Angolan forces in the south of Angola.

Naast een theater maakt hij ook zo getrouw mogelijk de missende 3D modellen voor zijn theater en voorziet deze van de correcte skin.
Lees er meer over op Free Falcon of op zijn eigen site 4falcon4 .
Ook schreef hij enkele zeer leuke en nuttige tutorials over het hoe en wat van bijvoorbeeld 3D modellen toevoegen. Lees meer in F4F's tutorial sectie

SSE fix BMS v2

Er was al een fix uit rond 20:00 uur vanavond, maar die bevat een fout.
Wacht to Jam de juiste fix heeft kunnen toepassen in de exe.
Meer zodra ik bericht krijg en op Frugals .
Maar als het voor je werkt, het ziet er prachtig uit.

BMS v2

by Climber.

24-05:

BMS v 2.0

BMS v1 impression by Dutchfighter

Eindelijk, hij is er: BMS 2.0.
De feature list ziet er indrukwekkend uit.

Jam over de release

Dear Falcon pilots,

I suspect many of you have been anxiously awaiting the fruits of our labor for quite some time now.
However, trust me when I tell you that we, BMS developers AND talented modelers, skinners, and data gurus at Free Falcon, and others, have been waiting far more anxiously than you have. F4-BMS 2.0 represents the culmination of 6+ months of hard work. Hard work which, due to deplorable business ethics at best, began teetering over the legal edge just a few months ago.
Suffice it to say, we have now been waiting close to three months for something, anything, in writing from the powers that be, and we can only assume that this entity simply does not care -- a similar situation the ETeam faced way back when.
We have pleaded them to allow us just one, final release -- which if not granted would mean throwing away months and months of unpaid, free volunteer work. We have been granted no such luxury -- nor have we been denied it. While the situation was initially rather bleak, further contacts with Atari had proven very, very promising. So promising that it was almost beyond belief -- and indeed since then we have not seen a single word from them...
The time has come, to release our work to you the community, as always, for free:



Buronetwerk Server:
F4-BMS_2.0.zip  (19.299KB)

Hinttech Server:
F4-BMS_2.0.zip  (19.299KB)

Stopworks cockpits

Stopworks pit

Stopworks speedpack

Dr Stop doet weer een goede daad en verbeterd zijn cockpit functionaliteit met de nieuwe BMS v2 release.
Lees meer op Frugals of op Stopworks eigen site

Dr Stop over deze release:

The new "Speedpack" for the Stopworks Block 52 cockpit (Pilot and Non-Pilot) can be freely downloaded on the site.

Features include the following:

--Higher FPS than any other pit available. Stopworks trademark speed gets wicked fast with the new BMS speedpack--a datfile written specifically to take advantage of BMS 2.0's new features: FPS are boosted to incredible new highs.
--No more "tiling" effect (transparent cracks on panels) when running Anti-aliasing, with any video card.
--Lightning fast 2D panning (No longer any pause whatsoever associated with 2D panning).
--Sayonara to the Microprose triangular needles! New rendered needles and gauges replace all instances of the hideous "triangle" needles NO OTHER F-16 pit offers these rendered instruments.
Best of all, the new rescaling feature can run this "1600 x 1200" pit beautifully at any resolution--1024 or 1280. Several "true res" screenshots are available on the site for comparison.

BMS v2 SSE

Sommige AMD gebrukers lopen tegen problemen aan bij het starten van hun nieuwe BMS exe.
Hier wordt aan gewerkt en er komt waarschijnlijk vanavond een aangepaste versie.
Voor meer info hierover, lees FreeFalcon en Frugals thread.

SP4.1 release update

18-05:

Update SP4.1

Nog even een vlekje wegwerken en dan is 'ie hier te downloaden:

Ratty:
Actually I'm hanging off on releasing RC1 for testing to clear up a couple of issues that may end up important if not fixed you might call it a show stopper bug I dont know the extent of it yet but hopefully its not drastic.

Meer op Frugals

15-05:

Beachav8r missions

Op SimHQ beschrijft Beachav8r al zijn missies die hij in zijn Operation Rolling Fire vliegt.
Hij is al een aardig tijdje onderweg en nu toe aan missie 43.
Voor de beginner met Falcon 4 zeker een aanrader daar hij gedetaileerd beschrijft wat hij allemaal doet en conclusues trek uit de gevlogen missie.
Dus zeker een aanrader, ook voor de wat gevorderde Falcon vlieger daar er altijd wat te leren valt. Daarnaast is het zeker vermakelijk.

Chili theater update

13-05:

Chili Update

Falcon Chile. Falcon Chile.

Er zijn weer mooie screenshots vrijgegevn van Pacific War Theater - Chile

Kijk op de website van Falcon Chile.

En op Frugals .

Beejee's 313 jubileum skin

313 skin

Beejee's 313 jubileum skin.

Liefhebbers van Nederlandse skins kunnen hun hartje weer ophalen.
Beejee heeft een 313 jubileum skin gemaakt om je vingers bij af te likken. Zeer fraai.
Voor een uitleg over hoe .dds skins toegepast moeten worden in Falcon 4, heeft Brabander een duidelijke uitleg geschreven.
--> AC-Design . Klik op "313 jubileum tail".


Beejee's 313 jubileum skin

F-16AM.zip  (4.278KB)

SP4.1 release update

SP4.1

Het is al bekend dat hij binnenkort uit komt, en achter de schermen zijn we al druk om alles in goede banen te leiden.
We laten het deze keer niet zo'n fiasco worden als bij de vorige release.
Dus ook Falcon5.NL zal een snelle server inzetten voor de nieuwste patch.

12-05:

HAF model

FreeFalcon3 toevoeging - HAF block 52 F16.

FreeFalcon 3 zal het nieuwe "aangepast" 3d model hebben van de HAF (Hellenic Air Foce - Griekenland) F-16 block 52.

Meer op FreeFalcon .

Viperwears F-15E

F-15E

Ron2 van Viperwear heeft wat screenies vrij gegeven van de nieuwe skin voor de Strike Eagle.
Ron2 hierover:

I'm in the final stretch and working on the pit graphics. There are a lot of parts, (so what else is new, heh, gotta love Quake) and I don't want to rush it. The ejection seats and pilot's need a few final tweaks. Only other things, are a couple of pylons, main gear flaps and well's. Most of the final markings have been applied. It looks amazing in specular lighting.. stay tuned!

Meer op Frugals

Hailstorms A-4 Skyhawk.

A-4 Skyhawk

Hailstorms A-4 Skyhawk.

Ik maakte er al melding van de A-4 Skyhawk skin van Hailstorm. Hij is klaar.
Hailstorm hierover:

I've just completed working on the following hi-res skins:

USN A-4E from VA-76 "Spirits"
USMC A-4M from VMFA-223 "Bulldogs"






skyhawk-us.zip  (1.750KB)

11-05:

Falcon install

OK. I did it. I have written a "one click" installation program that automatically installs Falcon 4.0, the Falcon 1.08us patch, SP4, and BMS 1.03. It deletes any previous Falcon installation (if it is in the default location), removes Falcon information from the Windows Registry, renames tacrdata.zip (twice), and deletes msvcrt.dll.
Of course, the user must supply the original Falcon CD as well as F4108US.exe, FalconSP4_Installer.exe, and F4-BMS1.03-Setup.exe.
When the installer is run, it performs a standard installation using those files. The user is able to watch the installation menus and progress as if it were being done manually.

The program has only been tested on my ancient PC, running Windows 98. I believe that it will work properly on other platforms, but only time will tell. The next step will be to test it on some other PCs. Eventually, it could include some installation options such as FF2, cockpits, etc.

GoatRope.

Erg goed nieuws. Meer op Frugals

07-05:

SP4.1

Ratty heeft het verlossende woord gezegd, SP4.1 binnen 2 weken.
Meer op Frugals .

Quote:
Originally Posted by Ratty
I'll see what I can do about something Bono.
BTW are you guys able to host again? If so drop me an email.


Another heads up guys

Upon release of the Update the BMS data patch v1.61 will become redundant as it wont work anymore. I hope to have a new one out shortly after. version 1.7, along with compatibility, will have a few more other goodies for BMS 1.03 and up.

cheers
Ratty.


===================


here very basic change list, this list is condenced list so I may of missed few things, but give ya an idea whats been worked on.
Ratty or Ktel can add to it, if I forgot somethings

SP4.1 changelog fixes

- bugs/CTD fixes
- Missile launcher fix, sams (missiles not showing ,sa2, sa5,Nike)
- gun fix for A-7's,, tracers
- skyfix fix (default)
- trees fixed at Manpo and sondok airstrip
- AC refueling positions fix for tanker
- tree fixed so sams don't hit them when launched and A/G weapons hit right with   vehicles near trees
- Gun M61 fix, needs to be kinetic not HE !
- F15 MAV pod view position fixed
- F117 sensor 4th, Radar -1, fix target pods not working and MFD's
- weapon R530Super D missile fix, SARH type,
- tornado engine sound to 246
- 131 Bridge 3 Ct# 1884 - icon
- A41 Bridge 2 Ct# 1895- icon
- fix AS15 MFD display an range
- CTD fix on no tree FED/OCD files, Manpo AB CTD
- new training TE missions and campaign files
- Cockpit fixes
- Fix underground factor damage with JDAM an other missile type weapon.
- F4's shaddow fix

updates

- many AC FM updates
- htiboxes reworked on ground vehicles
- new JSOW/JDAM FM, more realistic ranges
- squadron stores fixes to match loadouts
- some mission.dat work
- reduced FED object count on all fed files (tree on, tree off, MP), reduces stuttering
- repair time work on some feature objects, buildings, bridges etc
- some RWR work to sam units to better represent threat ranges (some sams never got   into inner circle no matter how close)
- weapons
- some rocket damage work, BR was to small
- stormshadow , agm154c, agm158, agm 65G damage work
- some damage work for missile AP types (before was scaled as bombs/clusters) missiles   has less overhead damage needed
- some AC loadout work

__________________
Ed_1 444th
F4UT Member

05-05:

BMS licht effecten

BMS shimmering

Het ziet er naar uit dat in de nieuwe BMS verdere verbetering van licht effecten te zien zullen zijn.
De screenies die men laat zien beloven veel goeds.
Meer op Frugals .

Interview Cobracab/BMS

BMS heeft veel van zijn nieuwe features laten zien in de verschillende forums.
Om dit wat meer toe te lichten een interview met Cobracab van BMS.
Een echte aanrader om te lezen.

Een paar quotes uit het interview:

Hornet
So I understand it is not likely that G2I would prevent any BMS work from getting released (as was feared by some)... either because they (G2I) are not in a position to do so or because they simply wouldn't want to do this ?

Cobracab
Quite the opposite!! G2i (Claude specifically) has supported us 100 percent. Hehe, does that sound like a shocker?

..............

Hornet
You were in negotiaitons with Atari about permission to release the version currently in in the works. Are these negoiations still in progress or finished ?
How is it going / what was the outcome ?


Cobracab
As far as Atari is concerned, that relationship is stricly confidential. But we will release at least one more BMS version.

Hornet
You said "at least"... So do you *aim* to continue work on Falcon4 after the next release ?

Cobracab
Of course :P
Hehe, those are MY words, btw. the rest of the team may not feel the same way. We'll just have to see how it goes.
Right now, we're just trying to get this release out. That is 99.9 percent of our effort.

Meer op Falcon4 Community

......

Hello Frugalites...

I'd like to share this if I may.

My baby brother Paul, lost his battle with cancer and HIV on May 4th, 2004 at 4 PM DST. (GMT -6) He had been diagnosed HIV positive in 1985 after a blood transfusion during a surgery he had. In November 2002, he started getting sick and finally was diagnosed with hodgkins lymphoma on December 2, 2003. He had started getting chemo therapy, and seemed to be improving for a while, but then started getting worse, and then pneumonia was diagnosed on March 15 of this year. Thats really enough of the story.

I hope no one ever has to witness what I have witnessed since November. The deterioration was just overwhelming. Everyone here with children, please TEACH and EDUCATE them from the earliest possible age. I promise no one wants to witness what I have... cause to put it bluntly: it aint pleasant.

Whatever God you pray to, protestant, Jewish, Catholic, whatever... please send a prayer to our family and help us with strength to make it through this trying time.

I would not be able to deal with this whole situation if it weren't for my partner/lover/best friend Carolyn. (samm is her nickname) And I thank my God everyday that she is here for me. Thank you C.

Paul was in no pain when he left us. His nurse told me he was resting and peaceful. My Mother and sister are dealing with it the best we can right now with support from other family members. Thanks to all of the members of this community for prayers and thoughts. And thanks for letting me be part of the F4 community.

Donn "MonGooSe" Sartain
Fort Worth, TeXas

Meer.

Hornet UI

Abbot heeft de smaak te pakken.
Weer een nieuwe User Interface. Dit keer een van de Hornet.
Meer op Frugs .

Hornet UI by Abbot

HORNET_UI.zip  (383KB)

04-05:

Stopworks freeware

Dr Stop freeware pilots

Stopsworks bekend van de schone cockpits en pilot/helmet skins heeft een pilot/helmet serie gemaakt die hij als freeware aanbiedt.

Dr. Stop hierover:

Also, it's now possible to download free DDS pilot skins that correspond with each squadron. (Harold Renner kindly granted permission to edit one of his high-res skin files to reflect the various helmets.) My thanks to him.
These skin files are freely available on the pilot page.
Here's a direct link: Pilots Page

Nieuwe Kneemap

RobViper had er al enkele gemaakt, maar er zijn er nu meer. Oa van Rob Marshall .
Vietnam, ODS en Panama.
Meer hierover op Fruagls .

Nieuwe UI

Abbot heeft een nieuwe UI screenie gemaakt. Beetje "pinched" maar wel leuk. Meer op Frugals .




New_UI.zip  (275KB)

Nieuw F4 ingame menu

En nog een projectje van Abbot, aangepaste kleuren in de comms menu's van Falcon.
Meer hier over op Frugs .

Neo's FF3 skin

FF3 skins

Neo's FreeFalcon future

Ik zag dat deze al vrij gegeven was op de FreeFalcon website, dus hier het origineel.
Gemaakt door Neo en hopenlijk al werkzaam in FF3.
Have a look .

02-05:

Chili theater

Chili theater

Aan de screenies zal het niet liggen, maar helaas kan ik geen spaans lezen.
Een nieuw theater in opkomst, Chili. Neem een kijkje op hun forum naar de zeer fraaie screenies.
Mocht iemand spaans kunnen lezen, ik had graag wat informatie.

A-4 navy skin

Hialstorms Skyhawk skin

Hailstorm laat weten dat er binnenkort een nieuwe A-4 skin uit komt gebaseerd op een oudje van BaldEagle.
De nieuwe skin heeft een resolutie van 1024, volgens Hailstorm de toekomst.

Free Falcon

01-05:

Nieuw beton

Rob Vipers beton platen

Rob Viper is weer bezig.
Dit keer is het niet een nieuwe skin, maar vernieuwde beton platen inclusief teer rand.
Meer op Frugs




Terug naar de nieuws pagina.