Falcon Pilots,
Announcing the launch of the Falcon 4.0 SuperPAK project.
Glenn 'Sleepdoc' Kletzky has negotiated, on behalf of the Falcon 4.0
community with G2 Interactive, as a non-participating, neutral
intermediary, the creation of a SINGLE, ALL INCLUSIVE, COMBINED TEAM
that will be allowed to continue Falcon 4 development with the
blessings of G2Interactive. Glenn's unique relationship with many
members of the community, as well as his long relationship with the
principles of G2Interactive, positioned him perfectly for this role.
The new team will be governed by prominent members of the Falcon
community.
The management team onboard is:
Art: Christian 'Ripper' Thomsen, Jerry 'Pookie' Davis
Coding: Joel 'Jackal' Bierling, Julian 'Codec' Onions
Realism: Sylvain 'BugSquasher' Gagnon, Shawn 'Viper' Agne,
Alex 'BubbleMeister' Easton
Theater : Manfred 'Schumi' Nelles, Chris 'Washout' Carter
Spokesperson, PR, and Web presence: Kurt 'Froglips' Giesselman,
Mark 'Frugal' Bush
Planned enhancements include:
- the total merger of all possible and reasonable community based
modifications (data, functionality, cockpits, terrains, etc.) within
single executable
- all possible and reasonable RPG data and exe edits including the
new AI
- all possible and reasonable cockpits, terrains, and artwork
- all possible and reasonable Source Code features and functions
(the best of 1.08i2 combined with eF v1.10)
- completion of the eFalcon multiplayer client/server code (if it is
humanly possible)
- DirectX 8.0a compatibility and new graphics features (offloading to
GPU, T&L, increased poly capability, etc.)
- other features as agreed upon by the management team such as:
Major features/fixes available in the 1.08i2 version of the
Microprose code that haven't yet made it into the eTeam 1.10 version.
In game, easy and fully integrated Terrain/campaign switching An
expanded in-game configuration interface where player preferences can
be selected.
All possible and reasonable exe code required for additional
aircraft HUDs, avionics, and other aircraft systems eFalcon terrain
features (expanded color pallette, enhanced far tiles, etc.)
The key point in our agreement with G2Interactive is the new group,
the F4SuperPAK, will sign over all claims (real or imaginary....) of
copyright protection to G2Interactive for use in any for-profit
endeavor they choose in the future. In return we will have a minimum
of 120 days continued development.
If you would like more detail we have a project prospectus which has
been signed by the management group and G2Interactive. We hope you
will consider this an opportunity to keep the thing going and not in
conflict with any current group loyalties. This will be the ultimate
team of INCLUSION.
If you are interested in joining this
exciting endeavour,
send an email to froglips@indy.rr.com for more
information.
Respectfully,
Kurt 'Froglips' Giesselman
Falcon SuperPAK project spokesperson